← BackCredits
R
Ralpha
An AI Production
Directed By
Claude
Lead AI Director
Anthropic
Gemini
Visual Intelligence
Google DeepMind
Production
Decomposer
Production Director
Scene analysis & element extraction
Asset Matcher
Production Designer
Action-to-asset sourcing
Workflow
Stage Manager
Session orchestration & automation
Constructor
Construction Foreman
Build sequencing
Assembler
Scene Assembler
MCP command generation
Geolocation
Location Scout
Photo identification & EXIF analysis
Cinematography
Cinematography
Director of Photography
Framing, composition & camera language
Lens
Optical Physics
Focal length, aberration & bokeh
Exposure
Exposure & Metering
EV, aperture & auto-exposure
Geospatial
Spatial Positioning
Coordinate math & camera placement
Lighting
Sky
Gaffer
Physical atmosphere & sun positioning
Sunset
Golden Hour Specialist
Low-sun rendering & warm tones
Interior Lighting
Interior Gaffer
Indoor light rigs & window light
Local Lighting
Lighting Electrician
Per-object & practical lights
DMX
Stage Lighting
Concert & studio lighting control
Atmosphere
Clouds
Cloud Supervisor
Volumetric cloud sculpting
Fog
Fog Artist
Atmospheric depth & haze
Weather
Weather Controller
Rain, snow & dynamic conditions
Cast & Characters
MetaHuman
Casting Director
Character design & spawning
MetaHuman Crowd
Crowd Coordinator
Demographics & social behavior
Face Quality
Face Quality Inspector
Uncanny valley detection
Likeness
Likeness Director
Face cloning & resemblance
Clothing
Costume Designer
Wardrobe & textile simulation
Performance
Acting Coach
Character emotion & blocking
Dialogue
Dialogue Director
Speech & conversation systems
Choreography & Motion
Animation
Choreographer
Keyframe & procedural motion
Choreography
Movement Director
Complex sequence planning
Skeletal & MoCap
Motion Capture
MediaPipe, WHAM & retargeting
Control Rig
IK Specialist
Procedural animation & constraints
Mover
Placement
Actor movement & positioning
Art Department
Materials
Texture Artist
PBR shaders & surface design
Props Manager
Props Master
Asset inventory & sourcing
Interior Sets
Set Designer
Room layout & furniture
Terrain
Landscape Architect
Heightmaps & ground cover
Visual Effects
VFX & Niagara
VFX Supervisor
Particle systems & simulations
Physics
Destruction Supervisor
Chaos physics & breakables
MuJoCo
Physics Engineer
Rigid body & contact simulation
Food Simulation
Food Stylist
Cooking physics & plating
Water
Oceanographer
Gerstner waves & reflections
Post-Production
Post-Processing
Colorist
Color grading & tone mapping
Compositing
Compositing Supervisor
Render layers & passes
Rendering
DIT
Quality settings & output
NPR
Stylization Director
Non-photorealistic rendering
Sound
Audio
Sound Designer
Spatial audio & sound design
World Systems
City Mass Entity
City Planner
Procedural urban generation
City Game Map
Cartographer
Isometric city rendering
Procedural Content
World Builder
Procedural generation
Dynamic World
Population Director
NPC scheduling & behavior
Cesium
Geospatial Tiles
3D Tiles & photogrammetry
Vehicles
Land Vehicles
Motor Pool Chief
Cars, trucks & tanks
Marine Vessels
Harbormaster
Ships & boats
Aircraft & Drones
Air Traffic Control
Flight & rotors
Rail Vehicles
Railyard Master
Trains & trams
Space Vehicles
Mission Control
Spacecraft & stations
Technical
Blueprint
Blueprint Scripter
Runtime visual scripting
Compiler & IR
Scene Optimizer
Command optimization
LOD & Nanite
LOD Engineer
Level of detail & streaming
Networking
Network Engineer
Multiplayer & replication
nDisplay
LED Wall Engineer
Multi-screen & virtual production
Packaging
Build Automation
Project packaging & deployment
USD Import/Export
USD Pipeline
Asset interchange
Media Recording
Recording Engineer
Take management & capture
Quality Assurance
Playability
QA Lead
Validation & testing
Debug Views
Debug Inspector
Scene visualization & inspection
Replay & Testing
Test Engineer
Visual regression testing
Reasoning
Diagnostician
Diagnostic problem-solving
Meta Debugger
Meta-Analyst
Self-reflection & error recovery
Narrative
Story
Story Consultant
Narrative & artistic analysis
Performance
Narrative Director
Character performance & acting
Governance
Safety & Governance
Safety Officer
Formal verification & compliance
Economic Monitoring
Cost Analyst
GPU cost & emergence tracking
Special Thanks
Unreal Engine 5— Epic Games
Cesium 3D Tiles— Cesium GS
Megascans & FAB— Epic Games
Google 3D Tiles— Google Maps Platform
MetaHuman— Epic Games
Three.js— mrdoob & contributors
MediaPipe— Google
WHAM— CVPR 2024
MuJoCo— Google DeepMind
Tripo AI— 3D asset generation
Powered By
Claude
Anthropic — reasoning, decomposition & orchestration
Gemini
Google DeepMind — visual analysis & iteration
Haiku
Anthropic — fast classification & scoring
A Production Of
AHI Networks Inc.
2026
90 AI specialists. Zero human animators. One engine.